You fly around that ugly, confusing map making pick-ups and deliveries, and…well, that’s about it. You might be able to forgive this as an aesthetic choice, but personally, I found it added to the overall ugliness.Ĭloudpunk isn’t helped by the fact that the gameplay is generally pretty boring. To make it even worse, whenever you get close to…well, anything, you find out that the people and the world are all blocky and Lego-like. Oddly, the map - which is very confusing and very useless - makes it seem like Cloudpunk (the city, not the game) is brimming with points of interest, but when you investigate further you quickly realize that it’s mainly a whole lot of nothing. There’s sort of some story reasons for that - which I’ll get to in a moment - and the game is definitely going for a certain atmosphere, but more often than not, it feels like the developers created a city and forgot to fill it with people. On top of that, the city is pretty empty, so it all feels pretty desolate. On the one hand, the game takes place at night, so the darkness makes a bit of sense, but at the same time, the way it’s presented, everything just looks kind of foggy and dull. As you’re doing this, the world is mostly shrouded in darkness, and you can barely see a few buildings ahead of you. Cloudpunk is set in a sprawling city full of skyscrapers in a very literal sense of the world, and you pilot around your flying car around the eponymous city, making deliveries. You’ve just got to be okay with making a couple of pretty big allowances.įirst, you need to forgive graphics that give off pretty heavy “early days of 3D gaming” vibes. Cloudpunk is probably worth checking out.
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